John Wick Chapter 3: Movie Review (No Spoilers)
By Michael Momper
The newest installment of the John Wick franchise is finally here, and I waited for it in eager
anticipation, not at all dissimilar to the excitement I had for the latest Mission:Impossible chapter. I have
mentioned the strengths of both of these franchises before, but perhaps a few
of them are worth repeating as the high quality of these franchises has become
predictable in the most excellent way.
These franchises perfectly exemplify the glowing results of
putting a movie in the hands of a capable, motivated director who has a
crystal-clear and tasteful vision for his art. Both franchises now have three blockbuster
smash-hits in a row, and the quality is very evident. The latest John Wick film plays to all of the
strengths I have mentioned previously: wonderfully choreographed action,
whimsical exotic locations, and most importantly, knife-like precision behind
the camera with practical effects and a complete ditching of the shaky-cam
action formula. This takes very hard work and meticulous practice, which is
precisely why most blockbusters (likely due to the crutch of having immense
budgets) often forego the practice of fight scene choreography for shaky-cam sleight
of hand and dubbed editing tricks. Often the effects become distracting, even
ugly, and fight scenes where action is blurred by shoddy camera work completely
dull the effect of audience immersion, which is exactly why the fight scenes in
John Wick, full of real stunt work
and martial arts, are so hard-hitting for audience members.
John Wick Chapter 3
starts off with a bang, as we pick up with a solitary John Wick who is on the
run from assassins lurking around every corner. He has been excommunicated from
the one organization that protected him, and we are plunged into his forced
state of paranoia from the very beginning. As usual, dialogue is relatively
scarce but effective. Seedy villains and oddball side characters abound, which
give the movie a comic book vibe but only accentuate the effectiveness of
director Chad Stahelski and writer Derek Kolstad’s knack for world-building.
The arduous attention to detail they have put into creating a unique and
surreal world is one of the huge strengths that places John Wick above many other action franchises. There are plenty of
inept fools that challenge John Wick and are instantly shown to be live target
practice, but in the climaxes of the films there are plenty of intriguing and
kooky villains, each with relatively simple and uncluttered motives. The
franchise doesn't come off as pretentious, nor does it try to be an incredibly
thought-provoking character study and risk muddying the video-game-style
dimensions of each character (by this I mean, most of the characters are
relatively transparent and only as profound as is wholly necessary). You will
not find a Michael Corleone in the John
Wick franchise; but then, this isn't the time and place for that kind of
depth either.
I felt like this third installment really shined when John
was placed in antique and seemingly ancient settings. The franchise as a whole
constantly subverts the distractions of futuristic set pieces and gadgetry;
though the clothing and weaponry is oftentimes inherently modern, there is a
really fun feeling of sophistication to be garnered from the expensive whiskey,
the gold coins, the medieval art and architecture, and the Gothic beauty
throughout. When John is fighting in these places we can focus easily, and in
an odd way there is an aesthetic attraction to the dance-like movement of the
characters upon these timeless canvases. I love the fact that many critics
point out how much the fights in these movies are like a bullet-riddled ballet.
I think that’s an excellent simile- the back and forth dance of the bullets,
knives and fists conjured up many cheers in the theater. Like a great gymnast
routine, there were perfectly-timed pauses to allow for audiences to gasp or
cheer at the carnage unfolding within.
This franchise is built on fun characters, an immersive
world and inventive (but strangely beautiful) deaths. The only bit in this
movie that dragged for me was a three-minute fight scene that had a few too
many kills in a row shot in the same perspective and with little to no
variation between the kills. As long as the writer and director continue to
gloriously stage this mayhem however, I can’t wait to see where the franchise takes
us next.
Rating: 89/100
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